Agents of Discovery (AoD) immerses students into the work of scientists and engineers through personalized, hands-on, real-world experiences. Our products are designed by teachers and life, physical, earth, and space science experts alike, all accessible from your mobile device. Educators can now create augmented reality experiences for their students, in or out of the classroom, to seamlessly link informal and formal science learning. AoD puts the teacher into the role of MAKER….
Making your own augmented-reality game (Mission) and embedding it in your existing STEM (science, technology, engineering and math) program Learn More
Making your own augmented reality games (Missions) places educational design at your fingertips. Embedding Missions into lesson plans can make learning straightforward, fast, and - most importantly - fun. Customization of the game can positively reinforce learning and empower students to connect with their surroundings. And don’t worry - as you put your Mission together, we’re with you the whole way. We have online, chat, and phone support, as well as webinars and a community of educators.
Accessing NGSS-Aligned, three-dimensional, pre-packaged challenges from our library, content from the Encyclopedia of Life, and other authoritative science content partners Learn More
Access to our pre-packaged, curriculum aligned Challenges makes lessons easy! We provide NGSS-Aligned Challenges from our Learning Content Management System ("Library"), as well as content from Harvard’s Encyclopedia of Life and other authoritative science partners. With hundreds of NGSS-aligned challenges for K-8, our library allows you to search for challenges by Performance Expectation (PE), Disciplinary Core Ideas (DCI), Science and Engineering Practices (SEP), Cross-Cutting Concepts (CCC), Grade, or any combination thereof.
Kids moving to learn in and out of the classroom, practicing 21st-century learning skills to achieve Missions Learn More
Kids moving to learn in and out of the classroom has many benefits. Through exploration, inquiry, and discussion, this platform creates a catalyst for critical thinking and evidence-based decision making that will get you moving! The game begins where most students focus their free time, in the virtual world, with an end goal of getting kids outside. Augmented reality bridges the virtual and physical worlds, so that science can be taught within the context of a specific community and 21st-century learning skills can be honed. Since students can also be content creators, they can embrace a creative role in their own active learning.
Evaluating student performance and the effectiveness of your Missions Learn More
Evaluating student performance is made possible through the Mission Maker! The Mission Maker assess an individual’s performance, including how many attempts were made to solve each Challenge. Embedded, technology-enhanced formative assessment opportunities are also provided. You can use results to evaluate the overall effectiveness of your Mission as well as student achievement.
Revising your approach based on data, analytics, and the Agents of Discovery community Learn More
Rewarding students for completing Missions through real-life and digital rewards supports student achievement. Agents of Discovery has partnered with the Encyclopedia of Life to provide a teacher’s choice of species trait cards. These cards, created by scientists at Harvard University, focus on different species themes and provide fun and educational incentives. It is a best practice to reward learning! For more information about how your district, school, or class can utilize this innovative platform, contact PAM (our Personal Administrative Mole).
Agents of Discovery eases the transition into the NGSS framework through an educational, interactive Augmented Reality (AR) mobile gaming platform, designed with community-based learning in mind. AoD promotes three-dimensional learning, as reflected in the integration of the Science and Engineering Practices (SEP), Disciplinary Core Ideas (DCI), and Cross-Cutting Concepts (CCC).
For further questions, contact us at email@example.com.
“It’s been an amazing experience watching my students get excited about the curriculum and become species experts. Game-based learning is incredibly effective, and I’m glad we are using it as another one of our tools to educate kids.”
Cynthia Rounds, 7th & 8th Grade Science Teacher
Robert C. Fisler School
“FSD continuously works to empower students’ voice and choice, and the use of technology helps students work toward their goals. As educators, we strive to find new resources and opportunities to reach students.”
Superintendent Dr. Robert Pletka
Fullerton School District
"Today I used the Discovery Agents app. It was really fun and people were learning more than just sitting down and reading science books."
Grade 4 Student
Prince George County, Maryland